April 4, 2018
This will be the first time I’m writing about Trapped In Bleak Manor on this blog rather than the one I keep for school, although the game itself is well on its way in terms of art and development. We only have a few weeks left until we’re out of our production stages. It’s a VR experience escape room, which two of us pitched back in January. I’d been wanting to work on a VR game for a while (since we’d bought our headset), so this seemed like a good opportunity to start.